# $DEUS: In-game currency

### $DEUS: What is it?&#x20;

$DEUS is our in-game token and the native currency of the Deities. Except for a small allocation set aside for community airdrops, $DEUS can only be created and earned when Verified Deities, i.e. players who a hold a minimum of one Genesis Deity, win their game while playing in an interactive gameplay mode (either PvP or Battle Royale).&#x20;

Verified Deities will be able to trade $DEUS in an open market with price determined by standard demand and supply market metrics.&#x20;

### Tokenomics of $DEUS

$DEUS is structured so that there is maximum utility for all users and it creates a balanced ecosystem for Deus without the need for additional tokens; this makes the ecosystem streamlined and simplistic for all users.&#x20;

#### $DEUS Issuance

There will be a fixed supply of 10,000,000 tokens initially distributed according to the below allocation.&#x20;

![](https://3268704221-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FnPK0590VqFb4DeBb2K2P%2Fuploads%2FDoMTkqBsz8B9ejDPhcSm%2FFrame%203.png?alt=media\&token=5b3534da-f722-4aa5-aef4-7293cd046e17)

#### Mechanisms to control inflation

* Our in-built recycling mechanism sees $DEUS tokens spent by players on in-game purchases recycled back as rewards for Street Fight winners.&#x20;
* 10% of all $DEUS in-game spend transactions will be collected into the [Deus Treasury Vault](deus-treasury-vault) for project development.&#x20;
